Hey there, I make interactive things!
I’m a software engineering lead based in Melbourne, Australia. I’ve spent the last 15 years or so creating AR, VR, gaming and real world experiential software for organisations around the world. These days I’m the capability lead for Creative Technology at Deloitte Digital, alongside a team of amazing technologists and creatives I help harness tech from the world of gaming and out on the fringes to solve interesting creative and business problems.
A short list of things that I like:
- Realtime 3D development (often in Unity) with a focus on integrating with wider data ecosystems
- Moving beyond traditional app and web experiences to large-scale interactives, virtual / augmented reality, and merging digital and physical worlds
- Finding new and surprising ways that humans can interact with technology
- Yoshi’s Island for the Super Nintendo. That game still holds up.
- Drums, because the best instruments are the ones that are loud even without electricity.
I’m increasingly confident that within the next decade wearing "smart glasses" with augmented reality functionality will be at least as common as having a “smart watch” today. That world should excite the hell out of all of us, and we should get ready for things to change just as much as they did with the advent of the smartphone.
Want to chat about awesome technical things? Me too! Get in touch on: